2009年1月23日星期五

Synthesizer


A synthesizer (or synthesiser) is an electronic instrument capable of producing a variety of sounds by generating and combining signals of different frequencies. A modern digital synthesizer uses a frequency synthesizer microprocessor component to calculate mathematical functions, which generate signals of different frequencies. There are three main types of synthesizers, which differ in operation: analog, digital and software-based. Synthesizers create electrical signals, rather than direct acoustic sounds, which are then amplified through a loudspeaker or set of headphones.

Synthesizers are typically controlled with a piano-style keyboard, in which each key functions as a switch to turn electronic circuits on and off. This has led to the instruments also sometimes being referred to simply as "keyboards". Although keyboards are the most common control interface, other devices such as saxophone-style wind controllers, MIDI-equipped electric guitars, drum pads or computers are used to control synthesizers. Synthesizers can produce a wide range of sounds, which can either imitate other instruments or generate unusual new timbres.

The first electric synthesizer was invented in 1876 by Elisha Gray, who is best known for his development of a telephone prototype. Robert Moog created a revolutionary synthesizer which was used by Wendy Carlos's Switched-On Bach (1968) a popular recording which introduced many musicians to the sound of synthesizers. In the 1970s, the development of miniaturized solid-state components allowed synthesizers to become self-contained, portable instruments, which made them easier to use in live performances. By the early 1980s, companies such as Yamaha began selling compact, modestly priced synthesizers such as the DX7, and MIDI (Musical Instrument Digital Interface) was developed, which made it easier to integrate and synchronize synthesizers with other electronic instruments. In the 1990's complex synthesizers no longer required specialist hardware and began to appear as software for the PC, often as hardware emulators with on-screen knobs and panels.

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Motorized bicycle


A motorized bicycle, sometimes referred to as a light electric vehicle (LEV), is a bicycle with an attached motor used to assist with pedaling. Generally considered to be a vehicle, sometimes as a motor vehicle or a class of hybrid vehicle, motorized bicycles are usually powered by electric motors or small internal combustion engines. Some can be propelled by the motor alone if the rider chooses not to pedal, while in others the motor will only run if the rider pedals.

Some early motorized bicycles were powered by internal combustion engines whereas some utilized electric motors. With lighter batteries and better storage density, the electric motor has recently seen an increase in popularity.

Motorized bicycles are distinguished from motorcycles by being capable of being powered by pedals alone if required. The actual usage of the pedals varies widely according to the type of vehicle. Those known as mopeds mostly have pedals for emergency use or because of legal requirements and these are not normally used. Those known as power-assist bikes have the pedals as the main form of propulsion with the motor used to give a bit of extra speed, especially uphill. Many motorized bicycles are based on standard bicycle frame designs and technologies, although the modifications to the design to support motorization may be extensive.

In countries where there is a strong bicycle culture (notably in Asia), the motorized bicycle is particularly popular; in 1996 Shanghai had 370,000 motorized bicycles and 470,000 other vehicles.

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Montreal Metro

The Montreal Metro is a rubber-tired metro system, and the main form of public transportation in the city of Montreal, Quebec, Canada.

The Metro, operated by the Société de transport de Montréal (STM), was inaugurated on October 14, 1966, during the tenure of Mayor Jean Drapeau. Originally consisting of 26 stations on three separate lines, the Metro now incorporates 68 stations on four lines measuring 65.33 km (40.59 mi) in length, serving the north, east, and centre of the Island of Montreal with connections to Longueuil, via the Yellow Line, and Laval, via the Orange line. The metro system is currently Canada's second longest and second in total annual passenger usage (in both respects to Toronto's subway system), serving 289.1 million riders a year (transfers not included); according to the STM website, the metro system has transported over 6 billion passengers as of 2006, roughly equivalent to the world's population. The Montreal Metro was inspired by the Paris Metro and in turn is also the inspiration for the Lyon Metro, constructed a few years later, which shares the same rubber-wheel car design and Montreal Metro station architecture.

History
Unbuilt projects
1910
The first subway proposal, dated 1910, was for a single line running underneath De Bleury street and Park Avenue from Craig street (now St-Antoine) all the way to Mont-Royal avenue. The line was to run underground from Craig to Pine Avenue.

1944
In 1944, the Montreal Tramways company proposed a 2 line network, running underneath Ste-Catherine street from Cabot Square (Atwater avenue) to Papineau, and a second line under St-Denis (from Jean-Talon to Notre-Dame), then turning westwards under Notre-Dame and St-Jacques all the way to Guy, then turning north and connecting with the other line at Guy street.

1953
The newly formed Montreal Transportation Commission proposed a single line, running under Ste-Catherine Street from Atwater Avenue towards Peel where the line would have turned south, going underneath Dominion Square all the way down to St-Jacques Street, which it followed to St-Denis Street. Then, it would have gone north all the way to Crémazie Boulevard, right by the Youville maintenance shops.


Between 1967 and 1984
Planned extension of Line 2 Orange,
See "Montreal Metro map, with planned extensions" in next section.
Line 3 Red
Planned extensions of Line 5 Blue,
See "Montreal Metro map, with planned extensions" in next section.
Line 6 (Montreal Metro)
Line 7 White

Initial network
Construction began in May 1962 and was engaged before Montreal was chosen as host of the 1967 World's Fair (Expo 67), held in the summer of 1967. Regardless of the fair, the city badly needed a mass transportation system, projects dating back to 1910. The main lines (Green (Line 1), Atwater to Frontenac; and Orange (Line 2), Bonaventure to Henri-Bourassa) were opened gradually starting in October 1966, with the Yellow line (Line 4) (Berri-de-Montigny to Longueuil, on the south shore of the Saint Lawrence River) not opened until April 1967.

A Line 3 was originally intended as a surface metro running in part through the existing railway tracks running under Mount Royal to Cartierville. But then, as negotiations with the Canadian National Railway (CN Rail) for the use of their tracks and tunnel were stalled, Montreal was chosen as host of the Expo 67. Plans and budgets were therefore redirected for the design and construction of a replacement line, Line 4, constructed especially for Expo 67, in place of the never built Line 3, whose tracks are now used for the Deux-Montagnes commuter train. The Montreal Metro nonetheless continues to be numbered as if this proposed line had been constructed as Line 3 of the Metro.

With the awarding of the 1976 Summer Olympics to Montreal, construction began in October 1971 for the extension of Line 1 from Frontenac to Honoré-Beaugrand to service the main Olympic site; the new stations were opened in June 1976.

Later, Line 1 was extended from Atwater to Angrignon (September 1978), while Line 2 was extended from Bonaventure to Place-Saint-Henri (April 1980), Snowdon (September 1981), Côte-Sainte-Catherine and Plamondon (January and June 1982), and Du Collège (January 1984).

Two years later, a new line (Blue (Line 5)) was built from De Castelnau to Saint-Michel (June 1986), with transfers to Line 2 at Jean-Talon, and Line 2 was extended further to Côte-Vertu (November 1986). Line 5 was then extended to Parc (June 1987), Acadie (March 1988), and the existing Snowdon station on Line 2 (January 1988). To this date, the Montreal Metro is Canada's second largest subway system.

The lines, however, were not planned to end where they eventually did in 1990. Line 2 was originally meant to have two or three more stations beyond Côte-Vertu; however, priority funding was given to Line 5. The plans for Deguire/Poirier, Bois-Franc, and Salaberry stations were scrubbed. Line 5 itself was shortened due to funding issues. It was originally been projected to have stops west of Snowdon (Côte Saint-Luc, Cavendish, Montréal-Ouest, Lafleur) and east of Saint-Michel (Pie-IX, Viau, Lacordaire, Langelier, Galeries d'Anjou).

An entire metro line in initial planning was also scrubbed, the so-called Line 7/Pie IX - Saint-Leonard/White Line, also due to the same funding issues. Proposed for the first time by the Bureau des Transports de Montréal (BTM) in September 1983, the original project for a new north-south line (Line 7, the number 6 being reserved for another surface metro line proposed by the Ministère des Transports du Québec (MTQ)) would have had 10 stations (from Pie-IX to Léger), which then got formally proposed by the Communauté urbaine de Montréal (CUM) at the start of 1984, this time having 12 stations (from Pie-IX to Maurice-Duplessis/Langelier).

While a number of proposals for further expansion had been studied over the years, it all came to a stop around 1990, when the Quebec provincial government placed a moratorium on further metro construction. Then, in 2002, construction began on a three-station extension of Line 2 from Henri-Bourassa under the Rivière des Prairies to Montmorency on the island of Laval (northwest of the island of Montreal). This extension was completed and the three new stations were opened on April 28, 2007. Ridership increased by 50,000 a day to 835,000 with the new stations.

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Iron Man


Iron Man is a fictional character, a superhero that appears in comic books published by Marvel Comics. The character first appeared in Tales of Suspense #39 (March 1963), and was created by writer-editor Stan Lee, scripter Larry Lieber, and artists Don Heck and Jack Kirby.

Born Anthony Edward "Tony" Stark, he suffers a severe heart injury during a kidnapping and is forced to build a destructive weapon. He instead creates a power suit to save his life and help him escape. He later decides to use the suit to protect the world as the superhero, Iron Man.He is a wealthy industrialist and genius inventor who created military weapons and whose metal suit is laden with technological devices that enable him to fight crime. Initially, Iron Man was a vehicle for Stan Lee to explore Cold War themes, particularly the role of American technology and business in the fight against communism. Subsequent re-imaginings of Iron Man have gradually removed the Cold War themes, replacing them with more contemporary concerns such as corporate crime and terrorism.

Throughout most of the comic's history, Iron Man has been a member of the superhero team the Avengers and has been featured in several incarnations of his own various comic book series. The character has been adapted for several animated TV shows, as well as for the 2008 live action films Iron Man and a cameo in The Incredible Hulk where he is played by Robert Downey, Jr.


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Geography of the BattleTech universe

Political entities
Capellan March
In the fictional setting of the BattleTech universe, the Capellan March is an administrative subdivision of the Federated Suns. Originally one of five Marches, the Capellan March grew with the disbandment of the Terran March. Also, the Sarna March was disbanded following Operation Guerrero and the subsequent Lyran secession from the Federated Commonwealth. Though most of the Sarna March was either consumed by the Capellan Confederation or became part of the Chaos March, the Achernar PDZ remained in Federated Suns' hands and was added to the Capellan March. The Capellan March has traditionally been the landhold of the Hasek family, whose leader also holds the title of Duke of New Syrtis, the capital world of the Capellan March. The Duke or Duchess of New Syrtis also holds hereditary title to the dual position of director of the Capellan March command (which carries the rank of Field Marshal) and Minister of the Capellan March. This effectively concentrates civilian and military authority for the border march in the hands of one individual, who can then use all the resources at his or her disposal to deal with any military threats. The people of the March have traditionally nurtured a deep hatred of the neighboring Capellan Confederation. Due to the proximity of the Capellan March to the Capellan Confederation, the vast majority of the winners of the Limp Sword decoration are based out of the Capellan March.

For military purposes, the march is divided into two Operations Areas or Combat Theaters, Edgeward and Coreward. Despite the fact that New Syrtis is located in the Edgeward Combat Theater, command is headquartered on Taygeta (giving it the alternate name of the Taygeta OA). The Coreward Combat Theater's HQ has traditionally been on Kathil, however Duke George Hasek moved it to Novaya Zemlya during the FedCom Civil War and seems content to leave it there (but it is still known as the Kathil OA). From there, the Theaters are broken down into over a dozen Polymorphous Defense Zones (PDZs).

Crucis March
In the fictional BattleTech gaming universe, the Crucis March is the central portion of the state known as the Federated Suns. The Crucis March has historically been ruled directly by the Davion family. Its capital, like that of the Federated Suns as a whole, is New Avalon. Unlike the other Marches of the Federated Suns the Crucis March is divided into Combat Regions which line up completely with the Administrative Regions of the Realm, as opposed to the Draconis and Capellan Marches which are divided into PDZs.

Draconis March
In the fictional world of BattleTech, the Draconis March is the region of the Federated Suns which borders the Draconis Combine. The hostility between the people of the Draconis March and their enemies in the Combine is a large part of the culture of the Draconis March. The Draconis March's capital is the world of Robinson. It has historically been ruled by the Sandoval Family. The military honor guard of the Draconis March is the Robinson Rangers (the New Ivaarsen Chaussers are also historically associated with the region). During Simon Davion's Five Princes era, part of the Draconis March was included into the Terran March, including the capital of Robinson.

In the fictional BattleTech universe, the Sarna March was an administrative district of the Federated Commonwealth. The Sarna March was created after the Fourth Succession War out of the worlds the Federated Suns had conquered from the Capellan Confederation in the early 3030s and the worlds of the Tikonov Free Republic. Since Prince Hanse Davion had given the conquered worlds to his wife, Melissa Steiner, as his wedding present to her, the Sarna March was technically a part of the Lyran State Command. As such, the march was named after its capital world, Sarna, in the Lyran fashion.

Sarna March
The Sarna March was divided into two Operations Areas, Sarna and Terra Firma.
Joshua Marik, son of Captain-General Thomas Marik and heir to the Free Worlds League, was being treated at the New Avalon Institute of Science for leukemia in exchange for the Federated Commonwealth's ability to benefit from the League's large industrial base. When Joshua died, Archon-Prince Victor Steiner-Davion did not want to lose that support, so he executed a plan to replace Joshua with a body-double. This plan succeeded initially, but a Capellan spy was able to detect the fraud. This information passed up the chain until Chancellor Sun-Tzu Liao learned of it. Sun-Tzu decided to use this information to convince Thomas Marik to coordinate an assault on the Federated Commonwealth to regain territory they had lost in the Fourth Succession War.

Sun-Tzu had already been busy building up underground terrorist cells in many of the worlds of the Sarna March. In 3057, the Marik-Liao offensive began. The offensive was primarily spearheaded by Capellan terrorists and League mercenaries. Sensing her opportunity to seize power, Katherine Steiner-Davion, Victor's regent in the Lyran State Command, announced that she was enacting a little-known clause in the Federated-Commonwealth Alliance to secede the Lyran half of the realm from the Federated Commonwealth. She sent out a call to all traditionally Lyran units to return to within the nation's pre-Fourth Succession War borders and signed an independent truce with Thomas Marik. She called her "new" nation the Lyran Alliance.

The Sarna March ceased to exist around 3058, after the Lyran secession. Since the Sarna March was a part of the Lyran State, Archon Melissa Steiner had insisted on garrisoning it primarily with Lyran units. The Lyrans had used many JumpShips to return to Lyran space, leaving the remaining Federated Commonwealth units stranded and unable to help. Simultaneously, Capellan guerillas destabilized the planetary governments, but lacked the ability to fully conquer them without Free Worlds League support. This created a no-man's land that was dubbed the Chaos March.

St. Ives Compact
In the fictional BattleTech universe, the St. Ives Compact was a minor Inner Sphere nation.

Genesis
The Compact began life as the St. Ives Mercantile League. That nation merged with four others to form the Capellan Confederation. Owing to its status as one of the five original founding nations, St. Ives became the St. Ives Commonality, one of five such districts within the Confederation.

The Compact was formed in 3029, as a direct result of the Fourth Succession War. Duchess Candace Liao, firstborn of Chancellor Maximillian Liao and his heir, fell in love with Justin Xiang Allard, a Federated Suns spy who had infiltrated the Capellan Confederation's spy agency. Rather than stay in the Capellan Confederation with a double-agent who helped conquer a third of it, she fled her home nation and took the St. Ives Commonality with her.

Given the destruction the Capellan military suffered at the hand of the Federated Suns, they were unable to do anything about the St. Ives secession. To further protect her fledgling nation, Prime Minister Candace allied with the Federated Suns, who provided military protection.

Clan invasion
The 3030s and '40s were an era of peace for St. Ives. Candace and Justin married and had four children, Kai, Cassandra, Kuan-Yin, and Quintus Allard-Liao.

When news of the Clan Invasion reached St. Ives, it was unknown exactly who was attacking. At the time, Kai was a member of the Armed Forces of the Federated Commonwealth and the unit he was in was rotated to the Clan front. The leaders of the Inner Sphere were called to a conference on Outreach to coordinate strategy with the others. There, Jaime Wolf revealed that the Clans were in fact the descendants of the Star League Defense Force that was led into exile by Commanding General Aleksandr Kerensky in 2784. In order to aid their Federated Commonwealth allies, Duchess Candace authorized the 1st St. Ives Lancers to help against the invasion.

After they had returned from Outreach, a Capellan assassin attempted to kill Candace and Justin. The assassin only succeeded in wounding Candance, but he/she was killed before Justin succumbed to his wounds. Candace traveled home to Sian and killed her sister Romano and the father of Romano's children. Rather than assume the throne herself, she allowed Romano's eldest, Sun-Tzu, to become Chancellor.

The Clan Invasion was halted in 3052 by the Truce of Tukayyid, well before Clan troops neared the St. Ives Compact.


Capellan-St. Ives war
In 3060, Chancellor Sun-Tzu determined that the time was right to reclaim St. Ives. Due to poisonous family politicking in the Federated Commonwealth, a new regime under Katherine Steiner-Davion had come to power that was much less sympathetic to St. Ives. Also, Sun-Tzu had been elected First Lord of the Star League and he used that power to its greatest effect.

A Capellan spy had worked her way up in the ranks of the St. Ives military, and, under her authority as a battalion commander, she launched an "unprovoked" assault against the Capellan Confederation. This was actually a plot by Sun-Tzu to make St. Ives appear the aggressor. Sun-Tzu called in SLDF peacekeepers, but some members of the St. Ives military attacked them, believing it to be the next step in a Sun-Tzu plot. This played perfectly into his hands, as it continued to portray St. Ives as the aggressor.

In 3061, at the Second Whitting Conference, the Star League member nations voted to withdraw peacekeepers from St. Ives because they saw that Sun-Tzu was simply using them to supplement his own forces, who were attempting to retake St. Ives. By that point most of the damage had been done, and Sun-Tzu simply replaced the SLDF troops with Capellan forces. Candace decided that defending the entire Compact was impossible, so she decided to defend the "lower," larger half of the crescent-shaped nation and abandoned the capital of St. Ives.

Soon enough, Candace and Sun-Tzu agreed upon a peace that was largely negotiated by Kuan-Yin Allard-Liao and former ComStar Precentor Martial Anastasius Focht. This agreement called for the Allard-Liao family to hold the St. Ives Commonality as their landhold and for St. Ives to have a greater say in military matters than any of the other Commonalities. With those compromises in place, the St. Ives Compact was officially reintegrated into the Capellan Confederation in 3063.


St. Ives Military Command
The SIMC was never large. It consisted of the prestigious St. Ives Lancers, the workhorse St. Ives Armored Cavalry, and St. Ives Janissaries (a unit modeled on the Ceti Hussars). SIMC doctrine was an amalgamation of strategy and tactics from the Capellan Confederation Armed Forces and the Armed Forces of the Federated Commonwealth. The SIMC also maintained the St. Ives Academy of Martial Sciences on St. Ives. The only military academy in the Compact, SIAMS was designed to train officers for the SIMC.

Tharkad
In the fictional BattleTech universe, Tharkad is the capital world of both the Lyran Alliance and at a later period in BattleTech's history, the Federated Commonwealth. Traditionally, the ruling Steiner family lives here.

Thakard was discovered in 2310 by an explorer group from nearby Donegal. Though the rugged mountains and windy, Arctic climate extending over most of its surface made it seem a dreary place for humans, the world also contained major radioactive and gem deposits. When Seth Marsden visited Tharkad in 2311, he found the cold, peaceful solitude to be breathtaking. So taken was he with the long nights and their spectacular aurora borealis that Marsden managed eventually to control and claim it as his own. He then began a program of massive importation of cold weather plants and animals from Terra and other worlds to spread across his new home.

He had soon created a world with large pine forests populated with deer, caribou, wolves, Skye boars, and Tharkan gazelle. In many ways, Tharkad is like the Arctic wilderness of Terra, except that its Arctic regions extend all the way down to the 30th latitude of the planet. There are five major continents and three major island chains on Tharkad. Tharkad City, the capital, is located on Bremen, the largest continent.

When Tharkad became the capital of the Lyran Commonwealth in 2407, space was cleared in the middle of a large forest ten kilometers to the north of Olympia for construction of the Capital city. The large and somberly elegant Royal Palace, Government House, and Royal Court form the three cusps of the Triad, a triangular complex of buildings all devoted to the administration of the Commonwealth. Today, the Triad includes over 300 buildings of all types and styles, whose purposes range from hospitals and houses of worship to apartments for nobles and Representatives from distant worlds and a botanical garden. It is a common saying that there is a building for every populated world in the Commonwealth somewhere in the Triad.

Even the fusion reactor operating deep beneath this modern city to generate power and heat cannot hold back the Tharkan cold. At the first sign of winter snowfall, the people, both rich and poor, begin unpacking clothing designed for the coming Tharkan blizzards and bone-chilling cold. Attending the Royal Court during a Tharkan winter is an unusual experience for those used to visiting courts in warmer climes. The Commonwealth nobility likes to dress in furs during the winter months, more out of necessity than vanity. Women wear long, fur-trimmed gowns, while the men wear fur hats and fur coats crisscrossed with chains of jewelry and precious metals. As people speak in the large and high-ceilinged Throne Room, their breaths sometimes rise in wisps of condensation to create a thin layer of shiny ice on the armor of the two Griffin BattleMechs guarding the Archon.

Set on the crest of nearby Mount Wotan is Asgard, the military headquarters of the Steiner armed forces. It is a fortress with one major tower flanked by four smaller ones. All five towers are heavily armed; below them are hangers for a regiment of 'Mechs, two infantry and tanks, and a Wing of AeroSpace Fighters. Built some 200 feet beneath the base of the mountain, is the headquarters of the Lyran Intelligence Corps. The LIC directs all operations from this hardened bunker, assigning agents to missions and monitoring the current political and military situation throughout the Inner Sphere. The walls of the bunker are two meters thick and reinforced by a charged-steel mesh. In addition to protecting the occupants and equipment against bombardment, the walls also absorb EMP should an attacker resort to nuclear weapons.

There are no roads leading to the Triad, and so all traffic must enter by VTOL craft or by one of the three separate subway systems that link the Triad with Olympia to the south, Asgard to the west, and the rest of Tharkad City five miles to the north.

During the Good Years, the planet underwent a boom in mining and steel manufacture. The Star League also established a military base with major storage facilities on the tropical Tatyana Islands during this era. With the fall of Star League, Tharkad's industries were plunged for a time into deep economic depression. With the need to produce weapons and other military equipment for the Succession Wars, Tharkad's industries revived.

Tharkad is also home to the Nagelring, the oldest and most prestigious military academy in the Commonwealth. Named after a sword used by an ancient German folk-hero, the academy was originally an official Star League academy. When the Steiner house forces took over after the Star League personnel left the Inner Sphere, they were surprised to find that many of the professors and instructors had decided to stay on.

The Nagelring soon began producing trained officers in all fields for the Commonwealth military. a sprawling university on Tharkad's Bremen continent, the academy has an extensive variety of training aids such as Chameleon training 'Mechs and two-seat Jenny Aerospace fighters. The academy also trains DropShip and JumpShip crews.

Located in Olympia, Tharkad University specializes in history. Though history may not seem of the same importance as scientific research, its study is crucial because 90% of the scientific knowledge now being 'discovered' was originally known for hundreds of years before the Succession Wars erased it from human memory. Katherine Steiner, the first Steiner Archon, was an alumna of Tharkad University and her government continues the policy of heavily funding it.

Most widely known of all the various arts colleges throughout the Commonwealth, is the Rewland college of Fine Arts on Tharkad. It was at Rewland that Jamison Henry, the famed-MechWarrior poet, first realized his talent.

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Ilyushin Il-86


The Ilyushin Il-86 is a medium-range wide-body jet airliner. Designed and tested by the Ilyushin design bureau in the 1970s, it was certificated by the Soviet aircraft industry during the 1970s and 1980s, manufactured jointly in the USSR and Poland, and marketed by the USSR. It was the first Soviet wide-body airliner and the world's second four-engined wide-body.

Only 106 Il-86s were built and only three of those were exported. The type was used overwhelmingly by Aeroflot and, after the collapse of the USSR, by successor post-Soviet airlines. Unusually for a Soviet airliner, the Il-86 saw only limited military service, though an airborne command post version did enter service.

The Il-86 typified the priorities and approaches applied to Soviet airliners as distinct from those applied to Western airliners. Emerging during the Brezhnev stagnation, it suffered from engines which were typical of the 1960s and spent a decade in development, failing to enter service for the Moscow Olympics, as had been intended.

In service, the Il-86 gained recognition as a very safe and reliable machine which did what had been asked of it. By 2008, more than half of all Il-86s had been retired.

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Robot Master

In the original Mega Man series, the term "Robot Master" refers to a special kind of robot or android that possesses a very advanced level of artificial intelligence. There are roughly one hundred thirty six Robot Masters. According to series canon, the Robot Master AI system is jointly credited to Dr. Thomas Light and Dr. Albert Wily. Most Robot Masters possess a unique identification code, consisting of a two-letter "series code" followed by one of N, No, or #, then a three-digit "serial number" (except for the Genesis Unit, which uses two digits).

Robot Masters have AIs vastly superior to the smaller, minor robots within the Mega Man universe. This, even more than their generally humanoid appearance (Sniper Joes are also humanoid in appearance, yet obviously inferior to Robot Masters) is what separates Robot Masters from other advanced robots. They often are designed with a particular strength or element in mind, thus allowing them to thrive in specific environments. Robot Masters tend to be programmed with human-like personalities and quirks, advanced enough to fool most people into believing them to think and act of their own accord. However, this is not true, as the Mega Man X series states X as the first robot to truly be able to think for himself. Robot Masters have a certain capability of thought and will--this allows them to be decisive on the battlefield, yet cannot generally operate beyond certain guidelines. There have been some exceptions, but every one of these occurrences has been explained in some way--such as the robot being faulty to begin with or could have malfunctioned due to damage incurred.

Another telling feature of a Robot Master is their special "weapons", which are generally specialized for that robot and his environment.

NOTE: Some of these Robot Masters have NetNavi counterparts in the MegaMan Battle Network series. The ones that have them will be noted.

It must also be noted that the term "Robot Master" is not used in Japan.

Toslink Fiber Optic Switch


ST6P 5A Rotary Switch


Panel Mounted Control Switches


dpp 44 dishnetwork switch


Lamps with Base switch


Chinza Cymbals on Cord


Copper Clad Steel Wire


Knob Adjustment Vacuum Switches


Eight Pole Cam Switches


Remote Liquid Level Switches


Sealing Boot Rocker Switches


110V Roller Ball Switch


Psi Pressure Pump Switch


Fast Replacement Limit Switches


Satin Brass Control Switches


automobile alternator power output


MC-36 Multi-Function Remote Cord


replace auto ignition switch


Replace Ford Ignition Switch


Variable Height Plunger Switches


Visual Setting Pressure Switches